Saints Row IV: Enter the Dominatrix Review
Nov17

Saints Row IV: Enter the Dominatrix Review

Saints Row IV‘s first DLC pack pays homage to the original DLC that inspired it – the cancelled “Enter the Dominatrix” pack that went from a huge DLC upgrade to a standalone game à la Far Cry 3: Blood Dragon to what was basically Saints Row IV. How does this “Director’s Cut” stack up compared to the actual retail game we got? Enter the Dominatrix includes 5 extra missions, a step up from the...

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Pool Nation Review
Jun30

Pool Nation Review

Ah, pool. Billiards. The gentleman’s game. Is that what they call it? I think that’s what they call it. Anyway,  there has been no shortage of pool games on modern consoles, and Pool Nation is yet another one. Pool Nation features both 8 and 9 ball modes across its single-player cups, endurance mode, and multiplayer. The cups pit you against an increasingly tough number of strange looking, and oftentimes scary, pool...

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In the Lab with FrogDice’s Michael Hartman
Jun09

In the Lab with FrogDice’s Michael Hartman

FrogDice is a gamer group from Kentucky that had many games to show off, most notably a strange mix of dungeon crawler and Dr. Mario of all things. This game, Dungeon of Elements, is related to Tower of Elements, which is a match-three tower defense RPG. The people at FrogDice seem committed to combining casual and core genres to create interesting new blends of gameplay, to train casual gamers to become used to core concepts. And if...

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In the Lab with Giant Spacekat’s Brianna Wu
Jun08

In the Lab with Giant Spacekat’s Brianna Wu

Episodic, cinematic action comes to iOS with Revolution 60, which combines the branching dialogue and moral choices from Mass Effect with quick-time events, such as in Heavy Rain. Combat, interestingly enough, takes cues from MegaMan Battle Network, in which you and your opponent have a grid of squares you can move around on during the fight, which gives it a hybrid feel of both action and turn-based RPGs. A Timed Hits-style feature...

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In the Lab with Spearhead Games’ Simon Darveau
Jun08

In the Lab with Spearhead Games’ Simon Darveau

It’s good to know that some developers still support local co-op and Tiny Brains is an excellent example of putting it to good use. The game has four rodent characters, each with their own special genetically-mutated, physics-based power, and all four will need to cooperate to complete the various puzzles and challenges found in the game. One has a force pull, the other a force push. One can switch places with an object and the...

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