The Top 5 Reasons You Should Be Excited for Remember Me
Capcom and Dontnod’s Remember Me looks to be a fascinating new IP at the tail end of this console generation and here is why you should be excited for it. 5. Exploring 2084 There is a reason so many people still love the first Mass Effect. Exploration of a foreign space is exciting. Even though [...]
Contrast Interview with Guillaume Provost
There were two games at PAX East that you couldn’t help but be drawn to through visual style alone. Contrast was one of them and had the added plus of excellent sound design to please your eyes and ears all at once. Compulsion Studios have crafted a fascinating game set in noir/art deco blend of [...]
Combo Crew Interview with The Game Bakers
The Squids games were a great take on taking a turn-based tactical RPG and putting a unique spin on it for the mobile platforms. The Game Bakers have seen it fit to tackle another RPG that we love here at Geekenstein, the sidescrolling brawler. We talk with Emeric Thoa and Audrey Leprince about Combo Crew [...]
The Swapper Interview with Olli Harjola and Tom Jubert
We talked to Olli Harjola and Tom Jubert of Facepalm Games about The Swapper, a puzzle game about navigating an abandoned research facility using a gun that clones you. The plot looks to be a fascinating examination into the philosophical quandaries of cloning and the whole package is wrapped in a beautiful art style composed [...]
The Top 5 Reasons to be Excited for E3 2013
The Electronic Entertainment Expo, or E3 as us lazy people who prefer shorter names call it, is less than a month away. With Nintendo skipping out on E3 this year and Microsoft announcing the next Xbox beforehand and Sony already months out from their announcement, it seems that there is nothing really left to be [...]
Zombie Tycoon 2: Brainhov’s Revenge Interview
We sit down with Frima Studios’ Martin Brouard to talk about Zombie Tycoon 2: Brainhov’s Revenge. The Zombie Tycoon series blends RTS and MOBA elements to craft a strategy game that is easily playable on consoles but deep enough to interest fans of both genres. It has a goofy charm to it that almost obscures [...]
LocoCycle Interview with Jay Stuckwisch
Twisted Pixel has a great habit of making some of the funniest games on the market. From what we’ve seen of LocoCycle, they have outdone themselves this time. We sat down with Jay Stuckwisch to talk about the insanity of a game where a sentient motorcycle that kung-fu fights its way through waves of government [...]
Sanctum 2 Review
The original Sanctum was a gem that stood out from the rest of tower defense games on the PC and Mac in 2011. It blended the hectic action of first-person shooters with the strategic placement and upgrades of the tower defense genre. While it was a great game that certainly felt unique, it suffered from [...]
Divekick Interview with Adam Heart and Dave Lang
Easily one of the most interesting games we’ve seen of late, Divekick seeks to simplify the fighting game genre by skipping the learning process of combos and jumping right to the head games. With only two inputs, dive and kick, you have to headshot your way through one of the most colorful casts of characters [...]