Deadpool Hands-On Preview


You know why you should be excited for Deadpool at this point, but we’ve gotten hands on with High Moon’s ode to the Merc with a Mouth and if you’ve been feeling some trepidation, you should know that those feelings are dumb and Wade Wilson is here to kick your ass until you stop acting like such a bitch and nut up. Yes, Deadpool fans, the game is nothing to ignore and feels like something bearing the Deadpool name should.

Right from the beginning you can feel the love that High Moon has poured into the game. If you were concerned that Deadpool wouldn’t break the fourth wall or that it would be done in a hamfisted way, rest assured, the game opens with Deadpool threatening High Moon to make a Deadpool game, so yeah, they get it. Everything you can interact with in Wade’s apartment either has fantastic selection text or the action itself is a joke that lands.

That was my biggest fear, the humor. It’s so easy to write bad jokes and think they’re great. Deadpool lives and dies on the humor surrounding him and the talented writers at High Moon get it. Deadpool is snarky, obstinate and pretty dumb, just like in the comics. Not only do the two voices in Deadpool’s head get their video game debut, but they two styles of comic dialog panels they occupy also appear in the cutscenes, just adding to that source flair. I couldn’t get a good overview of the entire plot from what I played, but Deadpool is taking contracts, so it could just be missions, but I doubt that.


Playing as Deadpool works exactly as I wanted it to. You have light and heavy melee attacks and can pull out your duel guns at any time to blast fools away. You can free aim them and there is also a snap to when pressing the left trigger. The combo system felt competent and getting you combo as high as possible awards you with bonus Deadpool points, which can also be collected in the environment.

Deadpool points are your currency for the game, since all games need progression systems, and you use them to upgrade your weapons, of which there are plenty. In order to unlock new weapon sets and upgrades, you have to use those types of weapons, which I really appreciated. It’s not just higher damage upgrades either, you can unlock status effects and special moves for you weapons. All of them have fantastic names as well.

You can reach a fail state. If you’re health drops to low, you won’t die, but you fail the mission and have to restart at the last checkpoint. You restore health by eating that fine, fine Mexican quinine Deadpool loves when you find it in the environment or off of enemies. You will get to see plenty of his cancer ravaged body, when you get attacked you costume peels off and while your injuries will heal, Deadpool can’t regenerate clothing.


While I can’t say you’ll find the combat system in Deadpool as rewarding as in something like Devil May Cry, God of War or Gears of War, the fact that it works so well in its own systems is all you really need. Fighting felt good and blowing people apart while Deadpool made moron quips is all I really wanted from the game. The same goes for the platforming, you won’t be blown away by the systems at work, but they won’t piss you off either.

This is what High Moon has proven themselves with time and time again, they built a very competent game and wrapped it in an utterly brilliant wrapper. Deadpool looks to be a fantastic action game starring everyone’s favorite Merc with a Mouth and I couldn’t be more excited. This is the comic book property I have been desperately waiting to be adapted and I have to give credit where credit is due, High Moon looks to have done a fantastic job and you can play it for yourself when it releases June 25.