Renegade Kid was making games on the Nintendo DS during a time when I was searching for anything to make Nintendo seem as awesome as they were in my childhood. Renegade Kid, WayForward and 5th Cell were all smaller, western developers that were creating Wii and DS products that I actually wanted to play. I wasn’t wishing for an era where Nintendo reigned supreme, but we were in the era before indie gaming could revitalize the smaller, but more interesting games had previously flourished and the developers responsible for such games were making them exclusively on Nintendo platforms. Renegade Kid promised a classic FPS experience on the DS with Moon and I trusted them to provide one.
Moon Chronicles is an updated 3DS version that is being offered episodically, with the original game being offered in 4 chapters. Next year we will be getting season 2, which will feature all new content. It’s fantastic news for Renegade Kid, who always wanted Moon to evolve into a franchise. Now you can once again step in the space shoes of Major Kane as he explores a mysterious structure on the Moon and fights the hostile alien creatures he comes across. The only question is do gamers still want to play an FPS with stylus controls on their 3DS?
I really hope so. While the first chapter of Moon Chronicles may be a little slower and lack a little enemy variety, having played the original I know how the pace does pick up and the enemies, while still slightly uninteresting, do get more varied and challenging as the game progresses. This first section of the game is essentially the tutorial, as it introduces you to your first two weapons and how to use your robotic drone to enter tight spaces. Just like any good Doomesque shooter, there are plenty of secrets to find in each level.
There’s only one real problem with Moon and it’s still in Moon Chronicles. It’s inherent to the platform. Unless you use the circle pad pro, and I’m not even sure if you can still find one, you have to play the game as intended, using the stylus and touch screen to aim. Aiming with the stylus is loose, but Renegade Kid knew this and specifically designed around that, so it never becomes a problem. What the problem is, you can only hold your 3DS or DS like that for so long, so even if you want to put in a long session, you can’t.
This may be a review of Moon Chronicles Chapter 1, but unless Renegade Kid completely drops the ball, which they are not known to do, the remaining 4 chapters will be an equally good translation of the DS game. If you want a great FPS on the go you can’t go wrong with Moon. If anything, you should pick up Moon Chronicles to prepare for season 2, because who knows what Renegade Kid is going to do with the new content except make more of an excellent throwback to classic FPS gameplay.
Moon Chronicles is a faithful translation of Moon onto much more powerful hardware in a new, widescreen resolution. While I wish it could look a little cleaner or was possible to play in long sessions, Moon is still the great FPS it was in 2009. My only worry is that the first chapter is more tutorial and slower than the rest, which may turn some off if they’re only expecting three more chapters of what is there. Either way, Renegade Kid’s Moon Chronicles is right at home on my 3DS and I’m excited to replay Moon and even more so for new content next year.