Review | Captain Earth Episode 15-24 Review

Captain Earth, anime, Bones, Studio Bones, Takuya Igarashi, Yōji Enokido, mecha,

It’s been a little while since I’ve talked about Captain Earth, but since it has aired its finale, now seems topical to bring the series back up. Once again, Captain Earth is an original mecha series from Sunrise, directed by Takuya Igarashi (Star Driver), and it holds a lot of the themes of teamwork, friendship, and dichotomy, but ultimately sets itself apart from the rest of the mechas that are out there; but how well does it do so throughout its entire run?

Anime, Bones, Captain Earth, studio bones

Captain Earth was a very entertaining show, not just from the fights, but from the setup and revealing plot. On one side we have the Earthlings and Tanegashima, and on the other end, Kil-T-Gang and the Planetary Gears. For the pasy half-year the Planetary Gears have been set on absorbing the libido of the earthlings (I still can’t wrap my mind around that idea), while the Midsummer Knights have deterred them at (nearly) every turn. I was fearful that this batch of episodes would falter and leave Captain Earth rushing towards a finale that would make the series fall flat, but I was wrong. Igarashi and his team over at studio Bones were able to craft a story was entertaining to the final episode; albeit a tad cliché and, in the end, unfortunately not very memorable. Captain Earth has a lot of heart, and fans of similar series will certainly enjoy it, but I doubt it will be a series that remains in people’s minds for too long after it’s aired or watched.

I know that sounds harsh, but if you look at similar series that have stood the test of time, why do you return to them time and time and time again? Because they were setting a standard; setting a new way of telling stories, and able to bring in newcomers without being too obscure or bizarre to scare them off from returning. (Somehow Neon Genesis Evangelion fits all of these aforementioned bullet points, help me figure that out, please!) Anyway, Captain Earth will have a following and is certainly worth your time and attention, but it won’t be a series that will change the landscape of the mecha genre, but that’s okay.

Anime, Bones, Captain Earth, studio bones

Sometimes you don’t need to reinvent or change the game, you simply need or want to play it and add to the already impeccable standard set before you. That’s Captain Earth’s role: It’s not aiming to be an Evangelion, but it’s adding to the genre for others shows to find support and help build a foundation to come in to the genre. I don’t mean for this to be disheartening or to turn some away from Captain Earth, because I did thoroughly enjoy it to the end, I’m just reviewing it and looking at its lasting appeal and not seeing very much there. Sentai Filmworks has the license, and will be bringing the series to the states in the New Year, so I definitely recommend viewing it, just know that, while it’s good and recommended, it’s more of an appetizer before a larger, more filling entrée.

If you’re eager to check out Captain Earth before it’s released in the US dubbed, head to our friends over at Crunchyroll, and enjoy some hot mech on mech, libidio-stealing action. Be sure to stick with us at Geekenstein too, as the fall season is wrapping up and there are quite a load more of reviews incoming.