The Sly Cooper: Thieves in Time demo released today to the general public on PSN, in preparation for hitting store shelves next week. The demo contains the opening cinematic and the first level of the game.
My history with Thieves in Time demos is pretty rocky. The demo of the Medieval England Circus that came with Ratchet and Clank: Full Frontal Assault kind of disappointed me, with rote gameplay and a mediocre minigame element spread throughout the demo. Because of this demo, I entered the PSN demo with a sense of trepidation. However, I quickly found out that Sanzaru’s first full entry into the Sly Cooper series has the potential to be a legitimate successor to Sucker Punch’s trilogy.
The demo opens with the introductory cutscene, introducing Sly Cooper and bringing us up to date with his situation after Sly 3. Sly faked amnesia in order to pursue a relationship with his lover/nemesis, Inspector Carmelita Fox, but he’s starting to get bored of civilian life. He begins casing a shady museum in preparation of a heist, and runs into his old friend Bentley, who explains that the pages are disappearing from the Thievius Raccoonus, his ancestors’ guidebook to pro thievery. Bentley needs a piece from the museum Sly was just casing in order to finish his time machine and go back to the past to find out what’s happening to Sly’s ancestors. The opening cutscene is presented in the series’ familiar comic-book style. All of the art is beautifully done, and Kevin Miller hands in more of his excellent talent as the voice of Sly Cooper.
After the opening cutscene, the game begins. You get to play as all three members of the original gang throughout the demo, beginning with Sly. His segment is good old fashioned platforming. The controls are familiar to an old hand of the series, but are still intuitive and friendly to those just joining. It introduces players to Sly’s platforming and thieving skills quite adroitly as you move across the rooftops to the museum. Bentley’s segment is a quick trip through the sewers, introducing you to his hover wheelchair and use of bombs, followed by a computer hack. Finally, we get to Murray, who beats his way through the museum’s defenses, providing a great combat tutorial. After that, another car chase, and another great cutscene.
Overall, the Thieves in Time PSN demo has me very excited for the game’s launch next week, with beautiful artwork, lovely in-game graphics, excellent voice acting and solid gameplay. I highly recommend that anybody with a PS3 reading this go check out the demo and get excited for next week’s full release!
[Written by contributor Jake Petersen]