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Random Assault Episode 126: “Passable Children”

Random Assault Episode 126: “Passable Children”

Jul 10, 2014

  Standard Podcast Play Now | Play in Popup | Download (21)   This week on Random Assault, the hosts rally against humanity and try to make everything offensive. Then, Alex talks about trying the new Smash Bros and we all debate E3. “Let’s remove a card from a game that’s made to offend people” “Let’s remove a card from a...

Cards Against Humanity Can Go Suck A Bigger Blacker Dick

Cards Against Humanity Can Go Suck A Bigger Blacker Dick

Jun 21, 2014

If you’re a human being who interacts with other human beings you’re probably aware of Cards Against Humanity, because lets be honest, people can’t stop talking about the game. That’s for a good reason though; it’s fun. If you’re with the right group of people who aren’t overly sensitive and don’t take themselves...

Cards Against Humanity Signed PAX Packs Giveaway

Cards Against Humanity Signed PAX Packs Giveaway

Jun 28, 2013

We here at Geekenstein love Cards Against Humanity and our audience, so what better way to merge the two then give one lucky fan all three exclusive PAX East 2013 expansions packs to Cards Against Humanity, signed by Max Temkin himself. You have one week to get your best entry in and our crack team will determine what made them laugh the hardest. In the mean...

Let’s Play Cards Against Humanity with Dan Amrich

Let’s Play Cards Against Humanity with Dan Amrich

May 25, 2013

We sat down to play Cards Against Humanity with Dan Amrich and Katrin Auch during PAX, complete with the newly released third expansion and PAX exclusive packs. We hope you enjoy what was a fantastic game and apologize for the technical issues. Blame the Random Assault...

Cards Against Humanity Interview with Max Temkin

Cards Against Humanity Interview with Max Temkin

May 11, 2013

There are card games and then there are games that transcend the boundaries of a party and ingrain themselves in your brain. The fact that Cards Against Humanity sells out the same day new copies are up for sale is justified in the quality of the game itself. We sat down with one of the creators, Max Temkin, to talk about how you make a game where someone...