Lightning Returns: Final Fantasy XIII First Impressions
Jan29

Lightning Returns: Final Fantasy XIII First Impressions

2010 brought with it the arguably most disappointing Final Fantasy game in the series, Final Fantasy XIII. With a great battle system, beautiful world, and and interesting story, XIII was at its worst in navigating this beautiful world that Square-Enix had created. Spending close to 60 hours walking down a seemingly endless corridor made me never want to re-play this game again. Square seemed to remedy this with the game’s...

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The Top Video Game Heroines Of All Time
Apr11

The Top Video Game Heroines Of All Time

In light of the recent Tomb Raider reboot starring Lara Croft, one of the most iconic female video game characters ever, I decided to make a list of my personal favorite heroines in video games. This list includes both playable and non-playable characters. Pour yourself a cosmopolitan, ready your pink DualShock, and show some love for gaming’s greatest ladies. Lightning (Claire Farron) Final Fantasy XIII Before you start ...

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Thirteen Reasons I Enjoyed Final Fantasy XIII
Jan19

Thirteen Reasons I Enjoyed Final Fantasy XIII

For as long as I can remember I have been a Final Fantasy player and fan with my first entry into the series being Final Fantasy VII. To be honest, I never beat VII though I have always wanted to. In fact, the very first Final Fantasy title that I actually finished all the way through was the next one in the series and my personal favorite; Final Fantasy VIII. I mention that because like VIII, XIII is considered a black sheep of the...

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Console Exclusives That Didn’t Need to Be
Nov16

Console Exclusives That Didn’t Need to Be

As long as I can remember, there have always been video games that were only released on a specific console. Yes, sometimes there were deals in place that made it happen that way, but sometimes it would seem that a game could easily have been released on multiple platforms. You would think that having a broader user base to sell to would be the direction most game studios would want to go, but sadly that isn’t always the case....

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