Episodic, cinematic action comes to iOS with Revolution 60, which combines the branching dialogue and moral choices from Mass Effect with quick-time events, such as in Heavy Rain. Combat, interestingly enough, takes cues from MegaMan Battle Network, in which you and your opponent have a grid of squares you can move around on during the fight, which gives it a hybrid feel of both action and turn-based RPGs. A Timed Hits-style feature similar to Mario RPG games is also included in combat, and this is how gamers will be doing the bulk of the damage, through quick time events triggered by these follow-up attacks. If I could describe it in a sentence: it reminds me of Totally Spies, but in space. Check it out in the latter half of 2013.